|Canada, Ontario, Toronto
|2 years/ 16 months continuous
|CA$19,504 per year
The fee is for the 2022–2023 academic year and includes tuition (CA$17,794), health insurance and ancillary charges.
The fees displayed are estimates for two semesters and are subject to change.
The registration fee includes the non-refundable application fee (CA$100) and the refundable deposit fee (CA$300).
|CA$1,800 per month
The above fee is an estimated amount for living expenses for one month.
High School / Secondary Education (or higher)
To be eligible for admission, you must possess a high school diploma including these required courses (or equivalents):
The entry qualification documents are accepted in the following languages: English.
If you did not complete two or more consecutive full years at a recognized secondary or post-secondary education institution in a school where English is the primary language of instruction and communication, you must provide one of the English language proficiency tests below:
A relevant portfolio is required.
Attend a mandatory Game – Art program admission session, where you will submit a portfolio of work.
Preference will be given to applicants who have traditional life drawing skills and demonstrate familiarity with one or more graphics applications such as Photoshop, ZBrush, 3DS Max or Maya.
After applying, applicants will receive a letter with instructions on how to book the Game – Art program admission session.
Developed by industry professionals and instructors with a forward-thinking approach towards the next wave of interactive games, the Game – Art program is well-respected in the industry. In just 16 months, it will prepare you for a career of imagination, innovative design and storytelling.
In a modern environment, you’ll receive intensive hands-on training as you learn how to build 3D art assets for games, develop game environments and characters, and express your own unique creativity. The extensive use of the latest software and hardware and a fourth-semester field placement will ensure your seamless transition into a professional production environment.
- Environment artist
- Character artist
- Surfacing artist
- Concept artist
- Level designer
- Game concept artist
- Technical artist